So one thing led to another, I ended up making more manips the last couple of days. I've learnt a lot more with photoshop, including some tricks with masking and Brush Dynamics. I may pause with Hive material now though and look into Magic and Sci Fi MC manips in preparation for SymCity, hope you like (and don't notice the mistakes) the pictures!
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Tentacle Pool |
I started this piece this morning, after wanting to find a better way of creating tentacles than my tutorial last night.
I knew paths are the answer but I wanted something fairly easy and accessible as well. As luck with have it, since I experimented with Brush Dynamics for a tentacle shadow last night, I figured the same would work here.
Unfortunately this was before I realised you can tweak brush spacing, which would have given smoother tentacle effects. Although maybe large brush spacing actually give the tentacles more texture?
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Fallen |
Having figured out how to do more dynamic tentacles, I started taking screenshots of this piece for the advanced tentacle tutorial.
The tentacle shape was much more ambitious but in turn I figured out how to use Color Dynamics to create my layer masks for the complex tentacle overlaps. By the time I finished the tentacle I just wanted to post the tutorial, so didn't do much more on it!
Edit: Decided to tweak it as the tentacle composition was really bugging me.
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