Saturday 31 August 2013

Picture Preview: The Taming

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Saturday 24 August 2013

Picture Post: Examination

Medical examinations, especially gyno exams have always pushed my buttons especially if it's MC themed. I don't picture torture scenes, but pleasure overdrive, mind break or reluctant submission. The idea of being restrained and pleasured is so hot to me I often wish I was born a girl...

I guess the medical theme is purely incidental... that's why even after 7 years, Callidus's amazing Makeover is still one of my absolute favourite piece of MC erotic manipulation.

Anyways, I came across the source material for this piece on fuskator and felt I really had to do something with it. I hesitated after my last pretty average manips, but hope I've redeemed myself somewhat.

Plastic Mask Tutorial

Couple weeks ago I came across this fantastic tutorial of applying a plastic mask effect to a portrait. Couldn't really believe my luck to find it on a mainstream website. Anyhoo I started experimenting with the effect with mixed results.

The downside of the tutorial is that it uses Cinema 4D to render the mask, which may not be super accessible by everyone. Luckily I remembered a piece of software I played with years ago called DAZ Studio (a free alternative to Poser). I recall it be faster than poser, less resource hungry, and came with a £0 price tag. So let's see if we can achieve the effect!

Tuesday 13 August 2013

Resources for Photomanip

Since I'm relatively new to photo-manipulation (my last manip before my erotic ones was making a friend's cat shoot laser) I was totally unaware of the vast amount of resources out there. While looking up some photoshop tutorials for ideas I came across a couple of really amazing places for photo manip resources...

Monday 12 August 2013

Picture Post: Augmentation Mask

I guess despite not touching RAGs once, it's been a productive weekend. I really wanted to do a tech themed manip after the magic one, which as ChaosRevolver pointed out was just a bit OTT. I did go overboard trying out different techniques, didn't I?

The tubes were drawn using similar techniques as the complex tentacles, thick brush measured to the gas mask opening sizes and stroked along path. I then copied the background layer and masked the tube areas, applied some smart filters (blur and distort) to let the subject show through a bit. Unfortunately it didn't look that realistic, and it was a choice of doing ridges on the tubes and adding highlights and shadows, or making them glow.

Since glow sticks are totally making a comeback, the choice was obvious :)

Sunday 11 August 2013

Picture Post: Read

So with a few Hive themed manips the last few days, I felt I've learnt a lot to get me started on the image side of things with SymCity. This morning with a little of a free time left I have this weekend, I decided to give Magic theme a go.

As you can probably guess already, each main MC theme in SymCity will have a colour theme as well. Green for Hive, red for Magic, and Traditional / Tech theme will be blue.

Saturday 10 August 2013

Picture Post: Tentacle Pool

So one thing led to another, I ended up making more manips the last couple of days. I've learnt a lot more with photoshop, including some tricks with masking and Brush Dynamics. I may pause with Hive material now though and look into Magic and Sci Fi MC manips in preparation for SymCity, hope you like (and don't notice the mistakes) the pictures!

Tentacle Pool

I started this piece this morning, after wanting to find a better way of creating tentacles than my tutorial last night.
I knew paths are the answer but I wanted something fairly easy and accessible as well. As luck with have it, since I experimented with Brush Dynamics for a tentacle shadow last night, I figured the same would work here.

Unfortunately this was before I realised you can tweak brush spacing, which would have given smoother tentacle effects. Although maybe large brush spacing actually give the tentacles more texture?

Fallen

Having figured out how to do more dynamic tentacles, I started taking screenshots of this piece for the advanced tentacle tutorial.

The tentacle shape was much more ambitious but in turn I figured out how to use Color Dynamics to create my layer masks for the complex tentacle overlaps. By the time I finished the tentacle I just wanted to post the tutorial, so didn't do much more on it!

Edit: Decided to tweak it as the tentacle composition was really bugging me.

Advanced Tentacle Tutorial

So yesterday I showed you how to use the Shear filter to create some basic tentacles. Today, let's explore another method to give us more flexibility in creating tentacles.

Friday 9 August 2013

Veins and Tentacles tutorial

A couple of fellow collective members had asked for tutorials on the veins and tentacles effects from my last manip, so here it is!

Thursday 8 August 2013

Picture Post: Infection

Personal life has been pretty busy the last two weeks, so as an apology here's a photomanip for your viewing pleasure.

As mentioned before I've been collecting pictures from MetArt to build up character pictures for SymCity. These browsing sessions always end up taking longer than expected, and I came across model Marketa B looking for "wet" pictures. This particular picture from the set happened to catch my eyes and I just had to play with it :)

I know most of my photomanips are squick and hive orientated, but that's mostly because I find hive and squick the main type of fetish that requires a lot of manipulation. That's not to say everything else were easy, but it's so much harder to find images of this sort that I feel the need to contribute back to the community!

The tentacle was made from scratch using a combination of shear filter and warp tool, with some textures added afterwards. I also had to steal another model's genitals as the original pose doesn't give a good pentration view. Whilst the image is now anatomically incorrect, it looks more "right" to me to see the labia with the tentacle assault.